Evolutionary Games and Population Dynamics: Difference between revisions

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== [[Evolutionary Games and Population Dynamics / Reaction-diffusion|Pattern formation in spatial populations]] ==
== [[Evolutionary Games and Population Dynamics / Selection-diffusion|Pattern formation in spatial populations]] ==
[[Image:Spatial Ecological PGG - Chaos.jpg|thumb|200px|Spatio-temporal chaos emerging from the spatial dynamics of ecological public goods.]]
[[Image:Spatial Ecological PGG - Chaos.jpg|thumb|200px|Spatio-temporal chaos emerging from the spatial dynamics of ecological public goods.]]
Spatial 'reaction-diffusion' dynamics promotes cooperation based on different types of pattern formation processes. Individuals can migrate (diffuse) in order to populate new territories. Slow diffusion of cooperators fosters aggregation in highly productive patches (activation), whereas fast diffusion enables defectors to readily locate and exploit these patches (inhibition). These antagonistic forces promote co-existence of cooperators and defectors in static or dynamic patterns, including spatial chaos of ever changing configurations.
Spatial 'reaction-diffusion' dynamics promotes cooperation based on different types of pattern formation processes. Individuals can migrate (diffuse) in order to populate new territories. Slow diffusion of cooperators fosters aggregation in highly productive patches (activation), whereas fast diffusion enables defectors to readily locate and exploit these patches (inhibition). These antagonistic forces promote co-existence of cooperators and defectors in static or dynamic patterns, including spatial chaos of ever changing configurations.