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	<id>https://wiki.evoludo.org/index.php?action=history&amp;feed=atom&amp;title=2%C3%972_Games%2FSpatial_populations</id>
	<title>2×2 Games/Spatial populations - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.evoludo.org/index.php?action=history&amp;feed=atom&amp;title=2%C3%972_Games%2FSpatial_populations"/>
	<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;action=history"/>
	<updated>2026-04-24T15:12:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=2396&amp;oldid=prev</id>
		<title>Hauert at 23:16, 23 August 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=2396&amp;oldid=prev"/>
		<updated>2016-08-23T23:16:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:16, 23 August 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{InCharge|author1=Christoph Hauert}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{InCharge|author1=Christoph Hauert}}__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In spatially structured populations the performance of an individual is determined through interactions within a limited local neighborhood rather than through interactions with randomly selected members of the population as in the case of well-mixed populations. In particular, for the Prisoner&amp;#039;s Dilemma it is well-known that including spatial extensions enables cooperators to thrive by forming clusters and thereby reducing exploitation through defectors. Whereas in well-mixed populations cooperators invariably dwindle and disappear. Quite naturally, the inclusion of spatial dimensions (or any type of population structure) can have pronounced effects on the evolutionary dynamics of other \(2\times2\) games, too.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In spatially structured populations the performance of an individual is determined through interactions within a limited local neighborhood rather than through interactions with randomly selected members of the population as in the case of well-mixed populations. In particular, for the Prisoner&amp;#039;s Dilemma it is well-known that including spatial extensions enables cooperators to thrive by forming clusters and thereby reducing exploitation through defectors. Whereas in well-mixed populations cooperators invariably dwindle and disappear. Quite naturally, the inclusion of spatial dimensions (or any type of population structure) can have pronounced effects on the evolutionary dynamics of other \(2\times2\) games, too.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=2395&amp;oldid=prev</id>
		<title>Hauert at 23:15, 23 August 2016</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=2395&amp;oldid=prev"/>
		<updated>2016-08-23T23:15:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:15, 23 August 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In spatially structured populations the performance of an individual is determined through interactions within a limited local neighborhood rather than through interactions with randomly selected members of the population as in the case of well-mixed populations. In particular, for the Prisoner&amp;#039;s Dilemma it is well-known that including spatial extensions enables cooperators to thrive by forming clusters and thereby reducing exploitation through defectors. Whereas in well-mixed populations cooperators invariably dwindle and disappear. Quite naturally, the inclusion of spatial dimensions (or any type of population structure) can have pronounced effects on the evolutionary dynamics of other \(2\times2\) games, too.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In spatially structured populations the performance of an individual is determined through interactions within a limited local neighborhood rather than through interactions with randomly selected members of the population as in the case of well-mixed populations. In particular, for the Prisoner&amp;#039;s Dilemma it is well-known that including spatial extensions enables cooperators to thrive by forming clusters and thereby reducing exploitation through defectors. Whereas in well-mixed populations cooperators invariably dwindle and disappear. Quite naturally, the inclusion of spatial dimensions (or any type of population structure) can have pronounced effects on the evolutionary dynamics of other \(2\times2\) games, too.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games (difference).png|thumb|305px|Effects of space in \(2\times2\) Games: Differences in the equilibrium level of \(A\) types in spatial settings as compared to well-mixed populations. In blue areas the frequency of \(A\)&#039;s is increased but decreased in red areas. The saturation of the colors indicates the strength of the effect.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games (difference).png|thumb&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|right&lt;/ins&gt;|305px|Effects of space in \(2\times2\) Games: Differences in the equilibrium level of \(A\) types in spatial settings as compared to well-mixed populations. In blue areas the frequency of \(A\)&#039;s is increased but decreased in red areas. The saturation of the colors indicates the strength of the effect.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games.png|thumb|305px&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|left&lt;/del&gt;|Spatial \(2\times2\) Games: equilibrium levels of \(A\) and \(B\) types in the \(S,T\)-plane (with \(R=1, P=0\) ). The color code indicates the equilibrium frequency of type \(A\) ranging from low, red to intermediate, green and high, blue.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games.png|thumb&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|left&lt;/ins&gt;|305px|Spatial \(2\times2\) Games: equilibrium levels of \(A\) and \(B\) types in the \(S,T\)-plane (with \(R=1, P=0\) ). The color code indicates the equilibrium frequency of type \(A\) ranging from low, red to intermediate, green and high, blue.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This interactive tutorial encourages the exploration of the rich and fascinating dynamics of such simple models. In addition there are several sample scenarios described in more detail which emphasize the most important findings of this line of research. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For symmetrical initial configurations on regular lattices with deterministic update rules - such as imitating the strategy of the best performing neighbour - the initial symmetry is preserved and the lattice resembles a dynamically changing persian carpet or an [[Evolutionary Kaleidoscopes|evolutionary kaleidoscope]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this tutorial you find interactive Java applets that let you explore the rich and fascinating dynamics of such simple models. In addition there are several sample scenarios described in more detail which emphasize the most important findings of this line of research. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For symmetrical initial configurations on regular lattices with deterministic update rules - such as imitating the strategy of the best performing neighbor - then the initial symmetry is preserved and the lattice resembles a dynamically changing persian carpet or an [[Evolutionary Kaleidoscopes|evolutionary kaleidoscope]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dynamical regimes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dynamical regimes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:2×2 games]]&lt;/ins&gt;[[Category:Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=1061&amp;oldid=prev</id>
		<title>Hauert: moved 2×2 Games / Spatial populations to 2×2 Games/Spatial populations</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=1061&amp;oldid=prev"/>
		<updated>2012-03-23T09:06:46Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=2%C3%972_Games_/_Spatial_populations&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;2×2 Games / Spatial populations (page does not exist)&quot;&gt;2×2 Games / Spatial populations&lt;/a&gt; to &lt;a href=&quot;/index.php?title=2%C3%972_Games/Spatial_populations&quot; title=&quot;2×2 Games/Spatial populations&quot;&gt;2×2 Games/Spatial populations&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:06, 23 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-CA&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=1038&amp;oldid=prev</id>
		<title>Hauert at 22:34, 21 March 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=1038&amp;oldid=prev"/>
		<updated>2012-03-21T22:34:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:34, 21 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{InCharge|author1=Christoph Hauert}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In spatially structured populations the performance of an individual is determined through interactions within a limited local neighborhood rather than through interactions with randomly selected members of the population as in the case of well-mixed populations. In particular, for the Prisoner&#039;s Dilemma it is well-known that including spatial extensions enables cooperators to thrive by forming clusters and thereby reducing exploitation through defectors. Whereas in well-mixed populations cooperators invariably dwindle and disappear. Quite naturally, the inclusion of spatial dimensions (or any type of population structure) can have pronounced effects on the evolutionary dynamics of other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2×2 &lt;/del&gt;games, too.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In spatially structured populations the performance of an individual is determined through interactions within a limited local neighborhood rather than through interactions with randomly selected members of the population as in the case of well-mixed populations. In particular, for the Prisoner&#039;s Dilemma it is well-known that including spatial extensions enables cooperators to thrive by forming clusters and thereby reducing exploitation through defectors. Whereas in well-mixed populations cooperators invariably dwindle and disappear. Quite naturally, the inclusion of spatial dimensions (or any type of population structure) can have pronounced effects on the evolutionary dynamics of other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(2\times2\) &lt;/ins&gt;games, too.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games (difference).png|thumb|305px|Effects of space in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2×2 &lt;/del&gt;Games: Differences in the equilibrium level of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;types in spatial settings as compared to well-mixed populations. In blue areas the frequency of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;&#039;s is increased but decreased in red areas. The saturation of the colors indicates the strength of the effect.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games.png|thumb|305px|left|Spatial &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2×2 &lt;/del&gt;Games: equilibrium levels of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;types in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S,T&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;-plane (with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;R=1, P=0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;). The color code indicates the equilibrium frequency of type &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;ranging from low, red to intermediate, green and high, blue.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games (difference).png|thumb|305px|Effects of space in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(2\times2\) &lt;/ins&gt;Games: Differences in the equilibrium level of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;types in spatial settings as compared to well-mixed populations. In blue areas the frequency of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;&#039;s is increased but decreased in red areas. The saturation of the colors indicates the strength of the effect.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Games.png|thumb|305px|left|Spatial &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(2\times2\) &lt;/ins&gt;Games: equilibrium levels of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;types in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S,T&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;-plane (with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;R=1, P=0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;). The color code indicates the equilibrium frequency of type &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;ranging from low, red to intermediate, green and high, blue.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dynamical regimes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dynamical regimes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A simple analysis of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2×2 &lt;/del&gt;games in well-mixed populations (or in the mean-field approximation) reveals four regimes with different dynamics. The spatial extension or more generally the population structure leads to several important modifications but essentially the four dynamical domains still exist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A simple analysis of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(2\times2\) &lt;/ins&gt;games in well-mixed populations (or in the mean-field approximation) reveals four regimes with different dynamics. The spatial extension or more generally the population structure leads to several important modifications but essentially the four dynamical domains still exist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Legend:StrategiesCD}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Legend:StrategiesCD}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance A.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance A.png|left|200px&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|link=EvoLudoLab: Spatial 2x2 Game - Dominance A&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Dominance A|Type A dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Dominance A|Type A dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;T&amp;lt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S&amp;gt;0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;a well-mixed population eventually relaxes into a homogenous state of cooperators regardless of the initial configuration. In spatially extended systems this is generally equally true. However, for small &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;it becomes increasingly unlikely that an isolated type &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;individual is able to expand - obviously this depends on the individuals&#039; update rule. When sparse, small clusters of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;&#039;s can act as seeds for their future success.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;T&amp;lt;1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S&amp;gt;0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;a well-mixed population eventually relaxes into a homogenous state of cooperators regardless of the initial configuration. In spatially extended systems this is generally equally true. However, for small &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;it becomes increasingly unlikely that an isolated type &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;individual is able to expand - obviously this depends on the individuals&#039; update rule. When sparse, small clusters of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;&#039;s can act as seeds for their future success.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance B.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance B.png|left|200px&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|link=EvoLudoLab: Spatial 2x2 Game - Dominance B&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Dominance B|Type B dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Dominance B|Type B dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;T&amp;gt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S&amp;lt;0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;type &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;individuals go extinct and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;&#039;s reign in well-mixed populations. This is generally equally true in spatially extended systems. However, some exceptions apply for small &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;T&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and large &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;T&amp;gt;1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S&amp;lt;0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;type &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;individuals go extinct and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;&#039;s reign in well-mixed populations. This is generally equally true in spatially extended systems. However, some exceptions apply for small &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;T&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and large &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This scenario is particularly important because it includes the prisoner&#039;s dilemma, where &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;denotes cooperation and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;defection. With a deterministic update rule for the individuals, clusters of cooperators can survive roughly as long as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;T&amp;lt;S+5/3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;holds. Adding noise to either the update rule of the players or the population tends to further decrease this area. Outside this small parameter region the system quickly relaxes into homogenous states with all defectors (for further details see the tutorial on [[Cooperation in structured populations]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This scenario is particularly important because it includes the prisoner&#039;s dilemma, where &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;denotes cooperation and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;defection. With a deterministic update rule for the individuals, clusters of cooperators can survive roughly as long as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;T&amp;lt;S+5/3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;holds. Adding noise to either the update rule of the players or the population tends to further decrease this area. Outside this small parameter region the system quickly relaxes into homogenous states with all defectors (for further details see the tutorial on [[Cooperation in structured populations]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Coexistence.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Coexistence.png|left|200px&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|link=EvoLudoLab: Spatial 2x2 Game - Coexistence&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Coexistence|Coexistence]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Coexistence|Coexistence]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In well-mixed populations co-existence requires that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;T&amp;gt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S&amp;gt;0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;. The equilibrium frequency of cooperators is given by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;x_3=S/(S+T-1)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;R=1, P=0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;. In spatially extended systems almost independently of the initial configuration &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;types coexist in equilibrium but interestingly, generally spatial extensions tends to favour &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;&#039;s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In well-mixed populations co-existence requires that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;T&amp;gt;1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S&amp;gt;0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;. The equilibrium frequency of cooperators is given by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;x_3=S/(S+T-1)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;R=1, P=0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;. In spatially extended systems almost independently of the initial configuration &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;types coexist in equilibrium but interestingly, generally spatial extensions tends to favour &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;&#039;s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most prominent representative of this category is the [[Snowdrift Game]], [[Hawk-Dove Game|Hawk-Dove]] or [[Chicken|Chicken game]] (all are mathematically equivalent and require additionally that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S&amp;lt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;). Recently, the Snowdrift Game attracted increasing attention as a biologically viable alternative to the Prisoner&#039;s Dilemma for modeling cooperative interactions. Most importantly, the detrimental effects of space on the equilibrium levels of cooperation in the Snowdrift game have cautioned against the general believe that spatial structure is necessarily beneficial for cooperation (for further details see the tutorial on [[Cooperation in structured populations]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most prominent representative of this category is the [[Snowdrift Game]], [[Hawk-Dove Game|Hawk-Dove]] or [[Chicken|Chicken game]] (all are mathematically equivalent and require additionally that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S&amp;lt;1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;). Recently, the Snowdrift Game attracted increasing attention as a biologically viable alternative to the Prisoner&#039;s Dilemma for modeling cooperative interactions. Most importantly, the detrimental effects of space on the equilibrium levels of cooperation in the Snowdrift game have cautioned against the general believe that spatial structure is necessarily beneficial for cooperation (for further details see the tutorial on [[Cooperation in structured populations]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Bistability.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Bistability.png|left|200px&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|link=EvoLudoLab: Spatial 2x2 Game - Bistability&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Bistability|Bistability]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[EvoLudoLab: Spatial 2x2 Game - Bistability|Bistability]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well-mixed populations with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;T&amp;lt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S&amp;lt;0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;are bi-stable, i.e. depending on the initial configuration the system approaches either a homogenous state of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt;&lt;/del&gt;. In this parameter range spatial extension has the most pronounced effect on the long term fate of either strategy. The parameter values &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S, T&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;determine the stability i.e. average lifetime of certain local configurations. The probability for their creation at initialization time sensitively depends on the initial fraction of cooperators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well-mixed populations with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;T&amp;lt;1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S&amp;lt;0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;are bi-stable, i.e. depending on the initial configuration the system approaches either a homogenous state of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\)&lt;/ins&gt;. In this parameter range spatial extension has the most pronounced effect on the long term fate of either strategy. The parameter values &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S, T&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;determine the stability i.e. average lifetime of certain local configurations. The probability for their creation at initialization time sensitively depends on the initial fraction of cooperators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Christoph Hauert]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=770&amp;oldid=prev</id>
		<title>Hauert at 09:46, 26 January 2010</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=770&amp;oldid=prev"/>
		<updated>2010-01-26T09:46:35Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:46, 26 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance A.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance A.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VirtualLab&lt;/del&gt;: Spatial 2x2 Game - Dominance A|Type A dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EvoLudoLab&lt;/ins&gt;: Spatial 2x2 Game - Dominance A|Type A dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &amp;lt;math&amp;gt;T&amp;lt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;gt;0&amp;lt;/math&amp;gt; a well-mixed population eventually relaxes into a homogenous state of cooperators regardless of the initial configuration. In spatially extended systems this is generally equally true. However, for small &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt; it becomes increasingly unlikely that an isolated type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; individual is able to expand - obviously this depends on the individuals&amp;#039; update rule. When sparse, small clusters of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt;&amp;#039;s can act as seeds for their future success.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &amp;lt;math&amp;gt;T&amp;lt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;gt;0&amp;lt;/math&amp;gt; a well-mixed population eventually relaxes into a homogenous state of cooperators regardless of the initial configuration. In spatially extended systems this is generally equally true. However, for small &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt; it becomes increasingly unlikely that an isolated type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; individual is able to expand - obviously this depends on the individuals&amp;#039; update rule. When sparse, small clusters of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt;&amp;#039;s can act as seeds for their future success.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance B.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Dominance B.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VirtualLab&lt;/del&gt;: Spatial 2x2 Game - Dominance B|Type B dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EvoLudoLab&lt;/ins&gt;: Spatial 2x2 Game - Dominance B|Type B dominates]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &amp;lt;math&amp;gt;T&amp;gt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;lt;0&amp;lt;/math&amp;gt; type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; individuals go extinct and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;&amp;#039;s reign in well-mixed populations. This is generally equally true in spatially extended systems. However, some exceptions apply for small &amp;lt;math&amp;gt;T&amp;lt;/math&amp;gt; and large &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For &amp;lt;math&amp;gt;T&amp;gt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;lt;0&amp;lt;/math&amp;gt; type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; individuals go extinct and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;&amp;#039;s reign in well-mixed populations. This is generally equally true in spatially extended systems. However, some exceptions apply for small &amp;lt;math&amp;gt;T&amp;lt;/math&amp;gt; and large &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Coexistence.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Coexistence.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VirtualLab&lt;/del&gt;: Spatial 2x2 Game - Coexistence|Coexistence]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EvoLudoLab&lt;/ins&gt;: Spatial 2x2 Game - Coexistence|Coexistence]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In well-mixed populations co-existence requires that &amp;lt;math&amp;gt;T&amp;gt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;gt;0&amp;lt;/math&amp;gt;. The equilibrium frequency of cooperators is given by &amp;lt;math&amp;gt;x_3=S/(S+T-1)&amp;lt;/math&amp;gt; with &amp;lt;math&amp;gt;R=1, P=0&amp;lt;/math&amp;gt;. In spatially extended systems almost independently of the initial configuration &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt; types coexist in equilibrium but interestingly, generally spatial extensions tends to favour &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;&amp;#039;s.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In well-mixed populations co-existence requires that &amp;lt;math&amp;gt;T&amp;gt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;gt;0&amp;lt;/math&amp;gt;. The equilibrium frequency of cooperators is given by &amp;lt;math&amp;gt;x_3=S/(S+T-1)&amp;lt;/math&amp;gt; with &amp;lt;math&amp;gt;R=1, P=0&amp;lt;/math&amp;gt;. In spatially extended systems almost independently of the initial configuration &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt; types coexist in equilibrium but interestingly, generally spatial extensions tends to favour &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;&amp;#039;s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Bistability.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Spatial 2x2 Game - Bistability.png|left|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VirtualLab&lt;/del&gt;: Spatial 2x2 Game - Bistability|Bistability]]====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EvoLudoLab&lt;/ins&gt;: Spatial 2x2 Game - Bistability|Bistability]]====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well-mixed populations with &amp;lt;math&amp;gt;T&amp;lt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;lt;0&amp;lt;/math&amp;gt; are bi-stable, i.e. depending on the initial configuration the system approaches either a homogenous state of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;. In this parameter range spatial extension has the most pronounced effect on the long term fate of either strategy. The parameter values &amp;lt;math&amp;gt;S, T&amp;lt;/math&amp;gt; determine the stability i.e. average lifetime of certain local configurations. The probability for their creation at initialization time sensitively depends on the initial fraction of cooperators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Well-mixed populations with &amp;lt;math&amp;gt;T&amp;lt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;lt;0&amp;lt;/math&amp;gt; are bi-stable, i.e. depending on the initial configuration the system approaches either a homogenous state of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;. In this parameter range spatial extension has the most pronounced effect on the long term fate of either strategy. The parameter values &amp;lt;math&amp;gt;S, T&amp;lt;/math&amp;gt; determine the stability i.e. average lifetime of certain local configurations. The probability for their creation at initialization time sensitively depends on the initial fraction of cooperators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{-}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=462&amp;oldid=prev</id>
		<title>Hauert at 00:49, 25 February 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=2%C3%972_Games/Spatial_populations&amp;diff=462&amp;oldid=prev"/>
		<updated>2009-02-25T00:49:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
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In spatially structured populations the performance of an individual is determined through interactions within a limited local neighborhood rather than through interactions with randomly selected members of the population as in the case of well-mixed populations. In particular, for the Prisoner&amp;#039;s Dilemma it is well-known that including spatial extensions enables cooperators to thrive by forming clusters and thereby reducing exploitation through defectors. Whereas in well-mixed populations cooperators invariably dwindle and disappear. Quite naturally, the inclusion of spatial dimensions (or any type of population structure) can have pronounced effects on the evolutionary dynamics of other 2×2 games, too.&lt;br /&gt;
[[Image:Spatial 2x2 Games (difference).png|thumb|305px|Effects of space in 2×2 Games: Differences in the equilibrium level of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; types in spatial settings as compared to well-mixed populations. In blue areas the frequency of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt;&amp;#039;s is increased but decreased in red areas. The saturation of the colors indicates the strength of the effect.]]&lt;br /&gt;
[[Image:Spatial 2x2 Games.png|thumb|305px|left|Spatial 2×2 Games: equilibrium levels of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt; types in the &amp;lt;math&amp;gt;S,T&amp;lt;/math&amp;gt;-plane (with &amp;lt;math&amp;gt;R=1, P=0&amp;lt;/math&amp;gt;). The color code indicates the equilibrium frequency of type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; ranging from low, red to intermediate, green and high, blue.]]&lt;br /&gt;
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In this tutorial you find interactive Java applets that let you explore the rich and fascinating dynamics of such simple models. In addition there are several sample scenarios described in more detail which emphasize the most important findings of this line of research. &lt;br /&gt;
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For symmetrical initial configurations on regular lattices with deterministic update rules - such as imitating the strategy of the best performing neighbor - then the initial symmetry is preserved and the lattice resembles a dynamically changing persian carpet or an [[Evolutionary Kaleidoscopes|evolutionary kaleidoscope]].&lt;br /&gt;
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== Dynamical regimes ==&lt;br /&gt;
A simple analysis of 2×2 games in well-mixed populations (or in the mean-field approximation) reveals four regimes with different dynamics. The spatial extension or more generally the population structure leads to several important modifications but essentially the four dynamical domains still exist.&lt;br /&gt;
{{Legend:StrategiesCD}}&lt;br /&gt;
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&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Spatial 2x2 Game - Dominance A.png|left|200px]]&lt;br /&gt;
==== [[VirtualLab: Spatial 2x2 Game - Dominance A|Type A dominates]]====&lt;br /&gt;
For &amp;lt;math&amp;gt;T&amp;lt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;gt;0&amp;lt;/math&amp;gt; a well-mixed population eventually relaxes into a homogenous state of cooperators regardless of the initial configuration. In spatially extended systems this is generally equally true. However, for small &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt; it becomes increasingly unlikely that an isolated type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; individual is able to expand - obviously this depends on the individuals&amp;#039; update rule. When sparse, small clusters of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt;&amp;#039;s can act as seeds for their future success.&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Spatial 2x2 Game - Dominance B.png|left|200px]]&lt;br /&gt;
==== [[VirtualLab: Spatial 2x2 Game - Dominance B|Type B dominates]]====&lt;br /&gt;
For &amp;lt;math&amp;gt;T&amp;gt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;lt;0&amp;lt;/math&amp;gt; type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; individuals go extinct and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;&amp;#039;s reign in well-mixed populations. This is generally equally true in spatially extended systems. However, some exceptions apply for small &amp;lt;math&amp;gt;T&amp;lt;/math&amp;gt; and large &amp;lt;math&amp;gt;S&amp;lt;/math&amp;gt;.&lt;br /&gt;
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This scenario is particularly important because it includes the prisoner&amp;#039;s dilemma, where &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; denotes cooperation and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt; defection. With a deterministic update rule for the individuals, clusters of cooperators can survive roughly as long as &amp;lt;math&amp;gt;T&amp;lt;S+5/3&amp;lt;/math&amp;gt; holds. Adding noise to either the update rule of the players or the population tends to further decrease this area. Outside this small parameter region the system quickly relaxes into homogenous states with all defectors (for further details see the tutorial on [[Cooperation in structured populations]]).&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Spatial 2x2 Game - Coexistence.png|left|200px]]&lt;br /&gt;
==== [[VirtualLab: Spatial 2x2 Game - Coexistence|Coexistence]]====&lt;br /&gt;
In well-mixed populations co-existence requires that &amp;lt;math&amp;gt;T&amp;gt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;gt;0&amp;lt;/math&amp;gt;. The equilibrium frequency of cooperators is given by &amp;lt;math&amp;gt;x_3=S/(S+T-1)&amp;lt;/math&amp;gt; with &amp;lt;math&amp;gt;R=1, P=0&amp;lt;/math&amp;gt;. In spatially extended systems almost independently of the initial configuration &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt; types coexist in equilibrium but interestingly, generally spatial extensions tends to favour &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;&amp;#039;s.&lt;br /&gt;
&lt;br /&gt;
The most prominent representative of this category is the [[Snowdrift Game]], [[Hawk-Dove Game|Hawk-Dove]] or [[Chicken|Chicken game]] (all are mathematically equivalent and require additionally that &amp;lt;math&amp;gt;S&amp;lt;1&amp;lt;/math&amp;gt;). Recently, the Snowdrift Game attracted increasing attention as a biologically viable alternative to the Prisoner&amp;#039;s Dilemma for modeling cooperative interactions. Most importantly, the detrimental effects of space on the equilibrium levels of cooperation in the Snowdrift game have cautioned against the general believe that spatial structure is necessarily beneficial for cooperation (for further details see the tutorial on [[Cooperation in structured populations]]).&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;lab_description 2x2&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Spatial 2x2 Game - Bistability.png|left|200px]]&lt;br /&gt;
==== [[VirtualLab: Spatial 2x2 Game - Bistability|Bistability]]====&lt;br /&gt;
Well-mixed populations with &amp;lt;math&amp;gt;T&amp;lt;1&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S&amp;lt;0&amp;lt;/math&amp;gt; are bi-stable, i.e. depending on the initial configuration the system approaches either a homogenous state of &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt;. In this parameter range spatial extension has the most pronounced effect on the long term fate of either strategy. The parameter values &amp;lt;math&amp;gt;S, T&amp;lt;/math&amp;gt; determine the stability i.e. average lifetime of certain local configurations. The probability for their creation at initialization time sensitively depends on the initial fraction of cooperators.&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;br /&gt;
[[Category:Christoph Hauert]]&lt;/div&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
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