<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-CA">
	<id>https://wiki.evoludo.org/index.php?action=history&amp;feed=atom&amp;title=EvoLudoLab%3A_Spatial_2x2_Game_-_Coexistence</id>
	<title>EvoLudoLab: Spatial 2x2 Game - Coexistence - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.evoludo.org/index.php?action=history&amp;feed=atom&amp;title=EvoLudoLab%3A_Spatial_2x2_Game_-_Coexistence"/>
	<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;action=history"/>
	<updated>2026-04-24T15:24:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2942&amp;oldid=prev</id>
		<title>Hauert at 21:50, 12 August 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2942&amp;oldid=prev"/>
		<updated>2024-08-12T21:50:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:50, 12 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--module 2x2 --run --delay 200 --view 0 --timestep 1.0 --popsize 100x --popupdate async --playerupdate imitate-better --geometry m --interactions a --references r1 --&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inittype &lt;/del&gt;frequencies 9,1 --paymatrix 1,0.4;1.6,0 --traitnames A,B&quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--module 2x2 --run --delay 200 --view 0 --timestep 1.0 --popsize 100x --popupdate async --playerupdate imitate-better --geometry m --interactions a --references r1 --&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;init &lt;/ins&gt;frequencies 9,1 --paymatrix 1,0.4;1.6,0 --traitnames A,B&quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2811&amp;oldid=prev</id>
		<title>Hauert at 21:25, 4 August 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2811&amp;oldid=prev"/>
		<updated>2024-08-04T21:25:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:25, 4 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--module 2x2 --run --delay 200 --view 0 --timestep 1.0 --popsize 100x --popupdate async --playerupdate imitate --geometry m --interactions a --references r1 --inittype frequencies 9,1 --paymatrix 1,0.4;1.6,0 --traitnames A,B&quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--module 2x2 --run --delay 200 --view 0 --timestep 1.0 --popsize 100x --popupdate async --playerupdate imitate&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-better &lt;/ins&gt;--geometry m --interactions a --references r1 --inittype frequencies 9,1 --paymatrix 1,0.4;1.6,0 --traitnames A,B&quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2809&amp;oldid=prev</id>
		<title>Hauert at 21:12, 4 August 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2809&amp;oldid=prev"/>
		<updated>2024-08-04T21:12:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:12, 4 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/del&gt;2x2 --run --delay 200 --view 0 --&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reportfreq &lt;/del&gt;1.0 --popsize 100x --popupdate async --playerupdate imitate --geometry m --&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;intertype &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--numinter 1 &lt;/del&gt;--references &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a --init 1,9 &lt;/del&gt;--inittype frequencies &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--mutation 0.0 --basefit 1.0 --selection &lt;/del&gt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.0 &lt;/del&gt;--&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reward &lt;/del&gt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.0 --punishment &lt;/del&gt;0.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0 --temptation &lt;/del&gt;1.6 --&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sucker 0.4&lt;/del&gt;&quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;module &lt;/ins&gt;2x2 --run --delay 200 --view 0 --&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;timestep &lt;/ins&gt;1.0 --popsize 100x --popupdate async --playerupdate imitate --geometry m --&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interactions &lt;/ins&gt;a --references &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;r1 &lt;/ins&gt;--inittype frequencies &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9,&lt;/ins&gt;1 --&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;paymatrix &lt;/ins&gt;1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/ins&gt;0.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4;&lt;/ins&gt;1.6&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,0 &lt;/ins&gt;--&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traitnames A,B&lt;/ins&gt;&quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2742&amp;oldid=prev</id>
		<title>Hauert at 23:03, 13 October 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2742&amp;oldid=prev"/>
		<updated>2023-10-13T23:03:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:03, 13 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;run &lt;/del&gt;--&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no3D &lt;/del&gt;--delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;r &lt;/del&gt;--playerupdate &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;i --updateprob 1.0 --switchpref 0.0 &lt;/del&gt;--geometry m --intertype &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a1 &lt;/del&gt;--numinter 1 --&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reprotype a8 &lt;/del&gt;--&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initfreqs &lt;/del&gt;1&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/del&gt;9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game 2x2 &lt;/ins&gt;--&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;run &lt;/ins&gt;--delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;async &lt;/ins&gt;--playerupdate &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imitate &lt;/ins&gt;--geometry m --intertype &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;--numinter 1 --&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;references a &lt;/ins&gt;--&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;init &lt;/ins&gt;1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/ins&gt;9 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--inittype frequencies &lt;/ins&gt;--mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2276&amp;oldid=prev</id>
		<title>Hauert at 18:50, 22 November 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2276&amp;oldid=prev"/>
		<updated>2012-11-22T18:50:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:50, 22 November 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EvoLudoLab:2x2|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinter 1 --reprotype a8 --initfreqs 1:9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&quot;--run &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;--no3D &lt;/ins&gt;--delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinter 1 --reprotype a8 --initfreqs 1:9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type \(A\) and \(B\) players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of \(B\) players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2272&amp;oldid=prev</id>
		<title>Hauert at 16:24, 12 June 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2272&amp;oldid=prev"/>
		<updated>2012-06-12T16:24:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:24, 12 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&amp;quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinter 1 --reprotype a8 --initfreqs 1:9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&amp;quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinter 1 --reprotype a8 --initfreqs 1:9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;A&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;B&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;players.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;doc=In well-mixed populations type &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;A&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;B&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;players.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Snowdrift Game, Hawk-Dove game and Chicken Game fall into this category. In contrast to the Prisoner&amp;#039;s Dilemma, spatial structure is not necessarily beneficial for cooperation and often actually inhibits or eliminates cooperation altogether. For the chosen parameters it results in roughly 25% cooperators as opposed to 40% in the well-mixed case.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Snowdrift Game, Hawk-Dove game and Chicken Game fall into this category. In contrast to the Prisoner&amp;#039;s Dilemma, spatial structure is not necessarily beneficial for cooperation and often actually inhibits or eliminates cooperation altogether. For the chosen parameters it results in roughly 25% cooperators as opposed to 40% in the well-mixed case.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above parameters are set to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;R = 1, P = 0, T = 1.6&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;math&amp;gt;&lt;/del&gt;S = 0.4&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/math&amp;gt; &lt;/del&gt;with Moore neighborhood and players imitating better strategies proportional to the payoff difference. The inital fraction of cooperators is 90%.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above parameters are set to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;R = 1, P = 0, T = 1.6&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\(&lt;/ins&gt;S = 0.4&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;\) &lt;/ins&gt;with Moore neighborhood and players imitating better strategies proportional to the payoff difference. The inital fraction of cooperators is 90%.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Christoph Hauert]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Christoph Hauert]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2269&amp;oldid=prev</id>
		<title>Hauert at 16:19, 12 June 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=2269&amp;oldid=prev"/>
		<updated>2012-06-12T16:19:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:19, 12 June 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VirtualLab&lt;/del&gt;:2x2|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EvoLudoLab&lt;/ins&gt;:2x2|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&amp;quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinter 1 --reprotype a8 --initfreqs 1:9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;options=&amp;quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinter 1 --reprotype a8 --initfreqs 1:9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&amp;quot;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;title=Co-existence of type A and type B players|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=766&amp;oldid=prev</id>
		<title>Hauert: moved EvoLudoLabs: Spatial 2x2 Game - Coexistence to EvoLudoLab: Spatial 2x2 Game - Coexistence</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=766&amp;oldid=prev"/>
		<updated>2010-01-26T09:45:01Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=EvoLudoLabs:_Spatial_2x2_Game_-_Coexistence&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;EvoLudoLabs: Spatial 2x2 Game - Coexistence (page does not exist)&quot;&gt;EvoLudoLabs: Spatial 2x2 Game - Coexistence&lt;/a&gt; to &lt;a href=&quot;/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&quot; title=&quot;EvoLudoLab: Spatial 2x2 Game - Coexistence&quot;&gt;EvoLudoLab: Spatial 2x2 Game - Coexistence&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:45, 26 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-CA&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=764&amp;oldid=prev</id>
		<title>Hauert: moved VirtualLab: Spatial 2x2 Game - Coexistence to EvoLudoLabs: Spatial 2x2 Game - Coexistence</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=764&amp;oldid=prev"/>
		<updated>2010-01-26T09:44:48Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=VirtualLab:_Spatial_2x2_Game_-_Coexistence&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;VirtualLab: Spatial 2x2 Game - Coexistence (page does not exist)&quot;&gt;VirtualLab: Spatial 2x2 Game - Coexistence&lt;/a&gt; to &lt;a href=&quot;/index.php?title=EvoLudoLabs:_Spatial_2x2_Game_-_Coexistence&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;EvoLudoLabs: Spatial 2x2 Game - Coexistence (page does not exist)&quot;&gt;EvoLudoLabs: Spatial 2x2 Game - Coexistence&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-CA&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:44, 26 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-CA&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Hauert</name></author>
	</entry>
	<entry>
		<id>https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=455&amp;oldid=prev</id>
		<title>Wikiadmin: New page: {{VirtualLab:2x2| options=&quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinte...</title>
		<link rel="alternate" type="text/html" href="https://wiki.evoludo.org/index.php?title=EvoLudoLab:_Spatial_2x2_Game_-_Coexistence&amp;diff=455&amp;oldid=prev"/>
		<updated>2009-02-03T20:11:41Z</updated>

		<summary type="html">&lt;p&gt;New page: {{VirtualLab:2x2| options=&amp;quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinte...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{VirtualLab:2x2|&lt;br /&gt;
options=&amp;quot;--run --delay 200 --view 0 --reportfreq 1.0 --popsize 100x --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry m --intertype a1 --numinter 1 --reprotype a8 --initfreqs 1:9 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.6 --sucker 0.4&amp;quot;|&lt;br /&gt;
title=Co-existence of type A and type B players|&lt;br /&gt;
doc=In well-mixed populations type &amp;lt;math&amp;gt;A&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt; players co-exist in a stable equilibrium almost irrespective of the initial configuration. Interestingly, however, spatial structure often shifts the equilibrium in favor of &amp;lt;math&amp;gt;B&amp;lt;/math&amp;gt; players.&lt;br /&gt;
&lt;br /&gt;
The Snowdrift Game, Hawk-Dove game and Chicken Game fall into this category. In contrast to the Prisoner&amp;#039;s Dilemma, spatial structure is not necessarily beneficial for cooperation and often actually inhibits or eliminates cooperation altogether. For the chosen parameters it results in roughly 25% cooperators as opposed to 40% in the well-mixed case.&lt;br /&gt;
&lt;br /&gt;
The above parameters are set to &amp;lt;math&amp;gt;R = 1, P = 0, T = 1.6&amp;lt;/math&amp;gt; and &amp;lt;math&amp;gt;S = 0.4&amp;lt;/math&amp;gt; with Moore neighborhood and players imitating better strategies proportional to the payoff difference. The inital fraction of cooperators is 90%.}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Christoph Hauert]]&lt;/div&gt;</summary>
		<author><name>Wikiadmin</name></author>
	</entry>
</feed>