Template:EvoLudoLab:CSD

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Along the bottom of the applet there are several buttons to control the execution and the speed of the simulations - for details see the VirtualLabs GUI documentation. Of particular importance are the parameters button and the data data views pop-up list along the top. The former opens a panel that allows to set and change various parameters concerning the game as well as the population structure, while the latter displays the simulation data in different ways.

Color code: Maximum Minimum Mean
Strategy code:
Defect Cooperate
Payoff code:
Low High

Note: The shades of grey of the payoff scale are augmented by blueish and reddish shades indicating payoffs for mutual cooperation and defection, respectively.

<virtuallab code="chh.virtuallabs.CSDLab.class" codebase="applets" height="572" width="480" archive="CSD.jar" options="{{{options}}}"></virtuallab>

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Data views

Structure - strategy

Snapshot of the spatial arrangement of strategies.

Mean strategy

Time evolution of the strategy frequencies.

Strategy histogram

Snapshot of strategy distribution in population

Strategy distribution

Time evolution of the strategy distribution

Structure - fitness

Snapshot of the spatial distribution of payoffs.

Mean fitness

Time evolution of average population payoff bounded by the minimum and maximum individual payoff.

Fitness histogram

Snapshot of payoff distribution in population.


Game parameters

The list below describes only the few parameters related to the continuous snowdrift game. Follow the link for a complete list and descriptions of all other parameters e.g. referring to update mechanisms of players and the population.

Benefit/Cost Functions
A variety of different combinations of cost and benefit functions can be selected.
Benefit
Two parameters for the benefit function. Note that not all functions require both.
Cost
Two parameters for the cost function. Note that not all functions require both.
Mean invest
Mean trait value of initial population.
Sdev invest
Standard deviation of initial population. If set to negative values, the population will be initialized with uniform distributed traits.