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EvoLudoLab: Continuous Snowdrift Game - Attractor: Difference between revisions

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{{EvoLudoLab:CSD|
{{EvoLudoLab:CSD|
options="--game cSD --run --delay 200 --view Strategies_-_Distribution --reportfreq 20 --popsize 5000 --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry M --intertype a1 --numinter 1 --reprotype a1 --benefitfcn 11 --benefitparam -1.5:7 --costfcn 1 --costparam -1:4.6 --initmean 0.2 --initsdev 0.05 --mutation 0.01 --mutationtype g --mutationsdev 0.01"|
options="--game cSD --run --delay 200 --view Strategies_-_Distribution --reportfreq 20 --popsize 5000 --popupdate r --playerupdate i --geometry M --intertype a1 --numinter 1 --reprotype a1 --benefitfcn 11 --benefitparams 7:-1.5 --costfcn 1 --costparams 4.6:-1 --initmean 0.2 --initsdev 0.01 --mutation 0.01 --mutationtype g --mutationsdev 0.01"|
title=Continuous Snowdrift game: Attractor|
title=Continuous Snowdrift game: Attractor|
doc=Driven by selection and mutation, the population converges to stable intermediate investment levels (\(x^*=0.6\) ). The equilibrium \(x*\) is an attractor, i.e. it is convergent stable ''and'' evolutionary stable.
doc=Driven by selection and mutation, the population converges to stable intermediate investment levels (\(x^*=0.6\) ). The equilibrium \(x*\) is an attractor, i.e. it is convergent stable ''and'' evolutionary stable.
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