title=Fixation probabilities on the superstar graph|
title=Fixation probabilities on the superstar graph|
doc=Note that the fixation probabilities are not the same for all vertices. In particular, if the mutant is placed in the hub (vertex ) or the linear chain (vertices ), its fixation probability is very small. The worst places for the mutant to arise are the 'hot' vertices with many links feeding into them, i.e. the hub as well as the first vertices of the linear chain (vertices ). For symmetry reasons, all reservoir vertices have the same fixation probabilities. The fixation probability for the original Moran process is shown as a dark red line for reference.
doc=Note that the fixation probabilities are not the same for all vertices. In particular, if the mutant is placed in the hub (vertex ) or the linear chain (vertices ), its fixation probability is very small. The worst places for the mutant to arise are the 'hot' vertices with many links feeding into them, i.e. the hub as well as the first vertices of the linear chain (vertices ). For symmetry reasons, all reservoir vertices have the same fixation probabilities. The fixation probability for the original Moran process is shown as a dark red line for reference.
For the simulations, the population size is with branches and . The fitness of residents is set to and that of mutants to . Note that the overall fixation probability of mutants is systematically (and significantly) less than the analytical prediction of . The deviations are due to different kinds of finite size effects but again the primary cause is an unfortunate initial location of the mutant. Assuming that mutants in the hub and linear chain never succeed would account for of the deviation.}}
For the simulations, the population size is with branches and . The fitness of residents is set to and that of mutants to . Note that the overall fixation probability of mutants is systematically (and significantly) less than the analytical prediction of . The deviations are due to different kinds of finite size effects but again the primary cause is an unfortunate initial location of the mutant. Assuming that mutants in the hub and linear chain never succeed would account for of the deviation.}}
GWT Version: 2.11.0 GUI features: WebGL XML keyboard mouse ERROR: Mandatory option --module not found!
List of available modules: --module <m> select module from: Moran: Moran process eMoran: Ecological Moran process Motility: Selection & Motility CG: Conservation Game 2x2: 2x2 Games e2x2: Ecological 2x2 games a2x2: Asymmetric 2x2 Games Demes2x2: 2x2 Games in Demes RSP: Rock-Scissors-Paper Games CDL: Volunteering in (non-linear) public goods games CDLP: Punishment in voluntary public goods games CDLPQ: Peer & pool punishment in voluntary public goods Mutual: Mutualisms eMut: Ecological Mutualisms ePGG: Ecological public goods games cSD: Continuous Snowdrift cLabour: Continuous Division of Labour Dialect: Emergence of Dialects Net: Network Games Test: Test suite
Fixation probabilities on the superstar graph
Note that the fixation probabilities are not the same for all vertices. In particular, if the mutant is placed in the hub (vertex ) or the linear chain (vertices ), its fixation probability is very small. The worst places for the mutant to arise are the 'hot' vertices with many links feeding into them, i.e. the hub as well as the first vertices of the linear chain (vertices ). For symmetry reasons, all reservoir vertices have the same fixation probabilities. The fixation probability for the original Moran process is shown as a dark red line for reference.
For the simulations, the population size is with branches and . The fitness of residents is set to and that of mutants to . Note that the overall fixation probability of mutants is systematically (and significantly) less than the analytical prediction of . The deviations are due to different kinds of finite size effects but again the primary cause is an unfortunate initial location of the mutant. Assuming that mutants in the hub and linear chain never succeed would account for of the deviation.
The list below describes only the few parameters related to the evolutionary dynamics of residents and mutants with fixed fitness (constant selection). Numerous other parameters are available to set population structures or update rules on the player as well as population level.