Template:EvoLudoLab:CSD: Difference between revisions
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{{#tag:evoludolab||code="org.evoludo. | {{#tag:evoludolab||code="org.evoludo.simulator.lab.CSDLab.class"|codebase="applets"|height="572"|width="480"|archive="CSD.jar"|options={{{options}}}}} | ||
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| Snapshot of payoff distribution in population. | | Snapshot of payoff distribution in population. | ||
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== Game parameters == | == Game parameters == | ||
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; Benefit/Cost Functions: | ; Benefit/Cost Functions: | ||
: A variety of different combinations of cost and benefit functions can be selected. | : A variety of different combinations of cost and benefit functions can be selected. | ||
; Benefit | ; Benefit \(b_0,\ b_1\) | ||
: Two parameters for the benefit function. Note that not all functions require both. | : Two parameters for the benefit function. Note that not all functions require both. | ||
; Cost | ; Cost \(c_0,\ c_1\) | ||
: Two parameters for the cost function. Note that not all functions require both. | : Two parameters for the cost function. Note that not all functions require both. | ||
; Mean invest: | ; Mean invest: |
Revision as of 16:18, 21 March 2012
Along the bottom of the applet there are several buttons to control the execution and the speed of the simulations - for details see the EvoLudo GUI documentation. Of particular importance are the parameters button and the data data views pop-up list along the top. The former opens a panel that allows to set and change various parameters concerning the game as well as the population structure, while the latter displays the simulation data in different ways.
Color code: | Maximum | Minimum | Mean |
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Strategy code: | Defect Cooperate
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Payoff code: | Low High
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Note: The shades of grey of the payoff scale are augmented by blueish and reddish shades indicating payoffs for mutual cooperation and defection, respectively.
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Data views | |
Snapshot of the spatial arrangement of strategies. | |
Time evolution of the strategy frequencies. | |
Snapshot of strategy distribution in population | |
Time evolution of the strategy distribution | |
Snapshot of the spatial distribution of payoffs. | |
Time evolution of average population payoff bounded by the minimum and maximum individual payoff. | |
Snapshot of payoff distribution in population. |
Game parameters
The list below describes only the few parameters related to the continuous snowdrift game. Follow the link for a complete list and descriptions of all other parameters e.g. referring to update mechanisms of players and the population.
- Benefit/Cost Functions
- A variety of different combinations of cost and benefit functions can be selected.
- Benefit \(b_0,\ b_1\)
- Two parameters for the benefit function. Note that not all functions require both.
- Cost \(c_0,\ c_1\)
- Two parameters for the cost function. Note that not all functions require both.
- Mean invest
- Mean trait value of initial population.
- Sdev invest
- Standard deviation of initial population. If set to negative values, the population will be initialized with uniform distributed traits.