Template:EvoLudoLab:Mutualism
Color code: | Cooperators | Defectors |
---|---|---|
New cooperator | New defector |
Payoffs: | Low High
|
---|
Note: The gradient of the payoff scale is augmented by pale shades of the strategy colours to mark payoffs that are achieved in homogeneous populations of the corresponding type.
{{{title}}}
{{{doc}}}
Data views
Snapshot of the spatial arrangement of strategies. | |
3D view of snapshot of the spatial arrangement of strategies. | |
Time evolution of the strategy frequencies. | |
Snapshot of the spatial distribution of payoffs. | |
3D view of snapshot of the spatial distribution of payoffs. | |
Time evolution of average population payoff bounded by the minimum and maximum individual payoff. | |
Snapshot of payoff distribution in population. | |
Degree distribution in structured populations. | |
Statistics of the stationary distribution of the numbers of each strategic type. Note, only available for non-zero mutation rates. | |
Message log from engine. |
Module parameters
The list below describes only the few parameters related to specifying the evolutionary dynamics of two species, say hosts and mutualists, with payoffs solely based on inter-species interactions. Numerous other parameters are available to set population structures or update rules on the player as well as population level.
- --payhost <a,b;c,d>
- payoff matrix for the host species. This indicates the payoffs when cooperator or defector hosts interact with cooperator or defector mutualists. For example a cooperator host obtains b against a defecting mutualist. This is the complement to --paymutualist <a,b;c,d>.
- --paymutualist <a,b;c,d>
- payoff matrix for the mutualist species. This indicates the payoffs when cooperator or defector mutualists interact with cooperator or defector hosts. For example a defector mutualist obtains c against a cooperating mutualist. This is the complement to --paymutualist <a,b;c,d>.