Stochastic dynamics in finite populations
In infinite, well-mixed population, the fraction of players can change continuously, as described by the replicator dynamics in well-mixed populations. But in finite populations of size Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle N} , the fraction must change at least by Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle 1/N} .
In this case microscopic probabilities have to defined that describe how a player switches strategy, as in spatial evolutionary games. There are many ways to define such microscopic evolutionary process. In each of them, strategies that lead to higher payoffs are more likely to spread in the population. For example, two players can be chosen at random to compare their payoffs. The probability that a player adopts the strategy of the other player can be a linear function of the payoff difference. If only better strategies are adopted, the direction of the dynamics becomes deterministic in 2×2 games. But if also worse strategies are sometimes adopted with a small probability, then even a dominant strategy will only take over the population with a certain probability. This approach provides a natural connection between evolutionary game theory and theoretical population genetics, where such probabilities are routinely studied.
Besides the game, two parameters describe the dynamics: The population size Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle N} and the intensity of selection Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle w} , which measures how much the adoption of someone else’s strategy depends on the payoffs. If the product of Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle w} and Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle N} is small, one speaks of weak selection and the dynamics is a small correction to random drift. If the product is large, then a deterministic replicator equation is recovered from finite population dynamics.
For weak selection, several new features appear in the system: In a bistable situation, one strategy can displace the other. Thus, a new concept of evolutionary stability is necessary. If we consider a single mutant in a population of size Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle N} , it will take over the population with probability Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle 1/N} without selection, because each individual is equally likely to eventually become the ultimate ancestor. Adding a little amount of selection, a mutant is first disfavored in a bistable situation, but once it has reached a critical fraction, it is favored. The probability that a mutant will take over is a global measure for this process. Interestingly, this probability is larger than Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle 1/N} if the mutants become advantageous at a frequency larger than Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle 1/3} and smaller then Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle 1/N} otherwise, independent of the other details of the underlying game. This result holds for many evolutionary processes under weak selection. Using tools from population genetics, it can be proven that it holds for all processes within the domain of Kingman’s coalescence.
Rock-Paper-Scissors game

Payoff matrix: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \begin{matrix}~&\begin{matrix}\ \ R\quad & S\quad & P\quad\end{matrix} \\ \begin{matrix}R\\S\\P\end{matrix}& \begin{pmatrix}0 & \frac{s}{2} & -1 \\ -1 & 0 & 2+s \\ \frac{1+s}{3} & -1 & 0\end{pmatrix}\end{matrix} }
Fixed point: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \hat{\mathbf x} = \left(\frac12,\frac13,\frac16\right)}
Deterministic Dynamics
Stochastic Dynamics
Individual Based Simulations
From finite to infinite populations

In unstructured, finite populations of constant size, Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle N} , consisting of Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle d} distinct strategic types and with a mutation rate, Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \mu} , evolutionary changes can be described by the following class of birth-death processes: In each time step, one individual of type Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle j} produces a single offspring and displaces another randomly selected individual of type . With probability Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle 1-\mu} , no mutation occurs and Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle j} produces an offspring of the same type. But with probability Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \mu} , the offspring of an individual of type Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle i} (Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle i\neq j} ) mutates into a type Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle j} individual. This results in two distinct ways to increase the number of Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle j} types by one at the expense of decreasing the number of Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle k} types by one, hence keeping the population size constant. Biologically, keeping Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle N} constant implies that the population has reached a stable ecological equilibrium and assumes that this equilibrium remains unaffected by trait frequencies. The probability for the event of replacing a type Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle k} individual with a type Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle j} individual is denoted by and is a function of the state of the population , with indicating the number of individuals of type such that .
For such processes we can easily derive a Master equation:
where denotes the probability of being in state at time and represents a state adjacent to . For large but finite the Kramers-Moyal expansion yields a convenient approximation in the form of a Fokker-Planck equation:
where represents the state of the population in terms of frequencies of the different strategic types and is the probability density in state . The drift vector is given by
For the second equality we have used , which simply states that a -type individual transitions to some other type (including staying type ) with probability one. is bounded in because the are probabilities.
The diffusion matrix is defined as
Note that the diffusion matrix is symmetric, and vanishes as in the limit .
The noise arising through demographic changes and mutations is uncorrelated in time and hence the Itô calculus can be applied to derive a Langevin equation
where the represent uncorrelated Gaussian white noise with unit variance, . The matrix is defined by and its off-diagonal elements are responsible for correlations in the noise of different strategic types. In the limit the matrix vanishes with and we recover a deterministic replicator mutator equation.
References
- Traulsen, A., Claussen, J. C. & Hauert, C. (2012) Stochastic differential equations for evolutionary dynamics with demographic noise and mutations. Phys. Rev. E in print.
- Traulsen, A., Claussen, J. C. & Hauert, C. (2006) Coevolutionary dynamics in large, but finite populations. Phys. Rev. E 74 011901.
- Traulsen, A., Claussen, J. C. & Hauert, C. (2005) Coevolutionary Dynamics: From Finite to Infinite Populations. Phys. Rev. Lett. 95 238701.