Anonymous

EvoLudoLab: 2x2 Game - Coexistence: Difference between revisions

From EvoLudo
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
{{EvoLudoLab:2x2|
{{EvoLudoLab:2x2|
options="--run --delay 200 --view 1 --reportfreq 0.5 --popsize 10000 --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry M --intertype a1 --numinter 1 --reprotype a1 --initfreqs 1:99 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.62 --sucker 0.38"|
options="--run --delay 200 --view Strategies_-_Mean --reportfreq 0.5 --popsize 10000 --popupdate r --playerupdate i --updateprob 1.0 --switchpref 0.0 --geometry M --intertype a1 --numinter 1 --reprotype a1 --initfreqs 1:99 --mutation 0.0 --basefit 1.0 --selection 1.0 --reward 1.0 --punishment 0.0 --temptation 1.62 --sucker 0.38"|
title=Type A and type B co-exist|
title=Type A and type B co-exist|
doc=Almost independently of the initial configuration, the population quickly converges to a mixed state where type <math>A</math> and <math>B</math> players co-exist.
doc=Almost independently of the initial configuration, the population quickly converges to a mixed state where type <math>A</math> and <math>B</math> players co-exist.
860

edits