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Template:EvoLudoLab:CSD: Difference between revisions

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__NOTOC__
__NOTOC__
Along the bottom of the applet there are several buttons to control the execution and the speed of the simulations - for details see the [[EvoLudo:Graphical User Interface|''EvoLudo'' GUI documentation]]. Of particular importance are the [[EvoLudo:Parameters|parameters]] button and the data [[EvoLudo:Dataviews|data views]] pop-up list along the top. The former opens a panel that allows to set and change various parameters concerning the game as well as the population structure, while the latter displays the simulation data in different ways.
{{Legend:MinMaxMean}}
{{Legend:MinMaxMean}}
{{Legend:Gradient|label=Strategy code|min=Defect|max=Cooperate}}
{{Legend:Gradient|label=Investments|min=Minimum|max=Maximum|gradient=red, yellow, lime, cyan, blue}}
{{Legend:Gradient|label=Payoff code|min=Low|max=High}}
{{Legend:Gradient|label=Payoffs & Densities|min=Low|max=High}}
''Note:'' The shades of grey of the payoff scale are augmented by blueish and reddish shades indicating payoffs for mutual cooperation and defection, respectively.


<div id="evoludolab">
<div id="evoludolab">
{{#tag:evoludolab||code="org.evoludo.simulator.lab.CSDLab.class"|codebase="applets"|height="572"|width="512"|archive="CSD.jar"|options={{{options}}}}}
{{#tag:evoludolab||options={{{options}}}}}
</div>
</div>


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{{{doc}}}
{{{doc}}}


{| id="dataview"
|
|
===Data views===
===Data views===
{| class="dataview"
!
[[Data Views#Strategies - Structure|Strategies - Structure]]
| Snapshot of the spatial arrangement of strategies.
|-
|-
!
!
[[EvoLudoLab:Dataviews#Structure - strategy|Structure - strategy]]
[[Data Views#Strategies - Structure 3D|Strategies - Structure 3D]]
| Snapshot of the spatial arrangement of strategies.
| 3D view of snapshot of the spatial arrangement of strategies.
|-
|-
!
!
[[EvoLudoLab:Dataviews#Mean strategy|Mean strategy]]
[[Data Views#Strategies - Mean|Strategies - Mean]]
| Time evolution of the strategy frequencies.
| Time evolution of the strategy frequencies.
|-
|-
!
!
[[EvoLudoLab:Dataviews#Strategy histogram|Strategy histogram]]
[[Data Views#Strategies - Histogram|Strategies - Histogram]]
| Snapshot of strategy distribution in population
| Snapshot of strategy distribution in population
|-
|-
!
!
[[EvoLudoLab:Dataviews#Strategy distribution|Strategy distribution]]
[[Data Views#Strategies - Distribution|Strategies - Distribution]]
| Time evolution of the strategy distribution
| Time evolution of the strategy distribution
|-
|-
!
!
[[EvoLudoLabs:Dataviews#Structure - fitness|Structure - fitness]]
[[Data Views#Fitness - Structure|Fitness - Structure]]
| Snapshot of the spatial distribution of payoffs.
| Snapshot of the spatial distribution of payoffs.
|-
|-
!
!
[[EvoLudoLabs:Dataviews#Mean fitness (continuous)|Mean fitness]]
[[Data Views#Fitness - Structure 3D|Fitness - Structure 3D]]
| 3D view of snapshot of the spatial distribution of payoffs.
|-
!
[[Data Views#Fitness - Mean|Fitness - Mean]]
| Time evolution of average population payoff bounded by the minimum and maximum individual payoff.
| Time evolution of average population payoff bounded by the minimum and maximum individual payoff.
|-
|-
!
!
[[EvoLudoLabs:Dataviews#Fitness histogram (continuous)|Fitness histogram]]
[[Data Views#Fitness - Histogram|Fitness - Histogram]]
| Snapshot of payoff distribution in population.
| Snapshot of payoff distribution in population.
|-
!
[[Data Views#Structure - Degree|Structure - Degree]]
| Degree distribution in structured populations.
|-
!
[[Data Views#Console log|Console log]]
| Message log from engine.
|}
|}
{{-}}
{{-}}


== Game parameters ==
== Game parameters ==
The list below describes only the few parameters related to the continuous snowdrift game. Follow the link for a complete list and descriptions of all [[EvoLudo:Parameters|other parameters]] e.g. referring to update mechanisms of players and the population.
The list below describes only the few parameters related to the continuous snowdrift game. Follow the link for a complete list and descriptions of all [[Parameters|other parameters]] e.g. referring to update mechanisms of players and the population.


; Benefit/Cost Functions:
{{clobenefitfunc}}
: A variety of different combinations of cost and benefit functions can be selected.
{{clocostfunc}}
; Benefit \(b_0,\ b_1\)
; <tt>--init <m[,s]></tt>
: Two parameters for the benefit function. Note that not all functions require both.
: Initial configuration with mean trait <tt>m</tt> and standard deviation <tt>s</tt> (or mutant trait, see <tt>--inittype</tt>).
; Cost \(c_0,\ c_1\)
{{cloinitypecont}}
: Two parameters for the cost function. Note that not all functions require both.
; Mean invest:
: Mean trait value of initial population.
; Sdev invest:
: Standard deviation of initial population. If set to negative values, the population will be initialized with uniform distributed traits.
[[Category:Interactive Lab]]
[[Category:Interactive Lab]]
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